Monday, 25 July 2016

Akalabeth: World of Doom for Commodore 64

Source: Dungeoneer Games & Simulations

I'm not dead, neither my experiments and researches have stopped. I'm just, as a good dungeoneer, exploring the depths of the labyrinth. Here's what I have been working on recently.

Finally, after 36 years, with Lord British’s blessing, we are proud to present - in a limited edition disk version (#50 copies only available) - Akalabeth: World of Doom for Commodore 64, based on the original Apple II version.

Akalabeth will be released only on real disk, as it was distributed back in the 1980 by Richard Garriott. However, since the amount of hand numbered copies is extremely small, be quick to order yours by email.

Despite the amount of work dedicated on this conversion, we have no interest in making any profit on it, but we will ask you only to cover our expenses: disk, label, envelope and stamps. The conversion itself, can be copied and distributed freely.

How to order
Order can be placed sending an email to with subject “Akalabeth 64”. After that, a copy number reference and costs will be sent back to you. All payments need to be provided by Paypal after 48 hours your order, otherwise will be cancelled.

Average cost for EU/UK is 5 euro; for USA, Australia, Africa and Asia will probably be slightly more expensive, depending where are you located. If you live outside EU/UK, please specify your location with your order, so we can give the precise cost.

All orders will be processed in the following two weeks after we have received the payment for the expenses.

UPDATE: All 50 numbered copies have been reserved just after 3 hours from the official release. Unfortunately, at the moment, we can't accept any new order. 

Original Code: Richard Garriott
Code and Conversion: Andrea Schincaglia
Idea and Testing: Antonello Molella
Additional Graphics: David Vigh